The King game has one rule, which is the one who holds the king card can command anyone to do anything he wishes. However it may lead to several outcomes. Some friendships will be broken, while some relationships will blossom.
Pan lands a café job—if he can make 10 lattes fast. But an odd interview question hints: there’s more brewing than coffee.
Pan grows curious about Ship and Em’s bond. Teaching Ship to make pancakes draws them closer, but feelings start to simmer.
At an ice rink and a birthday bash, Ship and Pan grow closer—while Ohm quietly senses that Pan's heart isn’t where it seems.
A round of the King's Game shifts dynamics. Ship walks Pan home, and Em unexpectedly begins to thaw toward him.
When Em flirts and Pan storms off, guilt hits hard. Em can't stop thinking about him—and goes searching for a second chance.
After Pan punches Em, tensions rise. But Ship starts realizing he might enjoy Pan’s company more than he expected.
To fix strained bonds, Pen plans a bowling outing—but Pan’s not invited. Instead, he challenges Pen directly.
Ship fires Em after hearing he likes Pan. Trying to cheer Pan up, Ship takes him to the movies—where true feelings start to show.
Pen fires Pan from the café, but Ship won't let him go so easily. A visit to Pan’s new job changes everything.
As Pan and Em grow closer, Ship grows unsettled. With both boys gone, even the café can’t fill the empty space they leave behind.